using System;

namespace Server.Items
{
    public class PieceWhiteKing : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "white king";
            }
        }

        public PieceWhiteKing(BaseBoard board) : base(0x3587, board)
        {
        }

        public PieceWhiteKing(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class PieceBlackKing : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "black king";
            }
        }

        public PieceBlackKing(BaseBoard board) : base(0x358E, board)
        {
        }

        public PieceBlackKing(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class PieceWhiteQueen : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "white queen";
            }
        }

        public PieceWhiteQueen(BaseBoard board) : base(0x358A, board)
        {
        }

        public PieceWhiteQueen(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class PieceBlackQueen : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "black queen";
            }
        }

        public PieceBlackQueen(BaseBoard board) : base(0x3591, board)
        {
        }

        public PieceBlackQueen(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class PieceWhiteRook : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "white rook";
            }
        }

        public PieceWhiteRook(BaseBoard board) : base(0x3586, board)
        {
        }

        public PieceWhiteRook(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class PieceBlackRook : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "black rook";
            }
        }

        public PieceBlackRook(BaseBoard board) : base(0x358D, board)
        {
        }

        public PieceBlackRook(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class PieceWhiteBishop : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "white bishop";
            }
        }

        public PieceWhiteBishop(BaseBoard board) : base(0x3585, board)
        {
        }

        public PieceWhiteBishop(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class PieceBlackBishop : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "black bishop";
            }
        }

        public PieceBlackBishop(BaseBoard board) : base(0x358C, board)
        {
        }

        public PieceBlackBishop(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class PieceWhiteKnight : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "white knight";
            }
        }

        public PieceWhiteKnight(BaseBoard board) : base(0x3588, board)
        {
        }

        public PieceWhiteKnight(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class PieceBlackKnight : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "black knight";
            }
        }

        public PieceBlackKnight(BaseBoard board) : base(0x358F, board)
        {
        }

        public PieceBlackKnight(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class PieceWhitePawn : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "white pawn";
            }
        }

        public PieceWhitePawn(BaseBoard board) : base(0x3589, board)
        {
        }

        public PieceWhitePawn(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    public class PieceBlackPawn : BasePiece
    {
        public override string DefaultName
        {
            get
            {
                return "black pawn";
            }
        }

        public PieceBlackPawn(BaseBoard board) : base(0x3590, board)
        {
        }

        public PieceBlackPawn(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }
}